paladin with bard like tendencies. 1 Paladin > 6 Sword Bard > 1 Paladin > 4 Bard I know this alters so progression weirdly and is to my disadvantage early on, but it gives me Wisdom Saves Proficiency and Heavy Armor Prof (and early Shield Prof). paladin with bard like tendencies

 
 1 Paladin > 6 Sword Bard > 1 Paladin > 4 Bard I know this alters so progression weirdly and is to my disadvantage early on, but it gives me Wisdom Saves Proficiency and Heavy Armor Prof (and early Shield Prof)paladin with bard like tendencies  5

They also don’t have the strongest. Asi is every 4 levels. Both are mainly Swiftness, except Bard has a Spec build which is used for specific/niche scenarios. 5 on average bonus I think). Just with 2 levels of Paladin here, you’re going to bring your Armor and Weapon Proficiencies with you. I went 2 paladin and the rest bard, but after level 10, I took 2 more paladin levels for a 3rd feat. Jack of All Trades boosts otherwise lackluster initiative. Elf: Elves get a DEX bonus which can somewhat help the AC of a Bard, and can give melee Bards a boost with attacking. So I've got a Paladin 5/Bard 4 right now in a current campaign. I'm not expecting the bard build to reach the same #1 I've been toying around with a Paladin/Bard mutliclass character in a campaign and found him to be shockingly effective. I think he whold be a vengeance paladin + fighter Or a combat oriented cleric +fighter or bard . Best Baldur’s Gate 3 Tiefling background. You can play a tanky bard or a ranged bard. The question is, why only 1 level? Imo it is better go 2 levels of paladin , 3 of your spellcaster class of choice and then spec into DD. The first will have less smites but not delay your ASI and you have access to later barb abilities (depending on subclass this may or may not be goof) The second will have more smites but delay your second ASI until level level 11. Lots of flashy moves, high mobility, and a cool-looking character model guarantee the Deathblade a top spot. A hexblade 1/ any bard 19 is an excellent battlemage. ccjmk Bladelock • 5 yr. It's for Odyssey of the Dragonlords…In the table top, a tenet of the ancients is. You can lvl 5 smite by level 10 or 12, which is a lot quicker than full paladin does. If you're struggling, there's always an option to stick to Paladin and respec on 8. Elf: Elves get a DEX bonus which can somewhat help the AC of a Bard, and can give melee Bards a boost with attacking. It seems like it would be really fun. But a rogue is a clever con artist as much as they are a sneaky thief, and the bard class skills and abilities open up a world of abilities and subtle tricks that can be used to take what you need. People forget about the whispers Bard a lot. However, D&D 5e has relaxed the restrictions on paladins to allow for morally dubious behavior. A bard with 3 chord courage buff is the wet dream of all burst classes to have, as their numbers get nearly doubled during it. Since Paladin don't get too many spellcasting options, I multiclassed 1 level into Bard. Paladin on the other. 13. Not exactly a Bard/Paladin, but a "Barbarian"/"Paladin" with ranks in Perform (really Tough/Thrasher/Street Warrior/Holy Knight with Celebrity occupation, which is pretty close). Feels like you should be able to replace a redundant extra attack with an ASI. You take bard levels to give you spell slots, but Paladins get lots of good features through L8. STR with great-weapon fighting style and great-weapon master does a lot more damage than DEX. This comment answers your question well. Mornmagor • 4 mo. Regarding A-Game Paladin: while I mentioned the build a bit, there's a few problems with establishing the full Paladin 20 build, namely the need for high Int and Wis. Daryl Aug 20 @ 10:03pm. From Paladin you gain heavy armor, martial weapons, and Divine Smite for burst damage. Grab duelling for the swords fighting style, and blessed warrior for the paladin for guidance and toll the dead. The perfect 4 people team is all wizards, but if your table doesnt allow all wizards like most tables, i believe something like: Paladin 2/Lore Bard X or Paladin 2/Sorcerer X are both pretty damn awesome. The Oath of Ancients paladin is all about nature and the arts, it seems. 6 levels of Paladin gets you the aura, which is pretty much a must-have if you want to play a support paladin. Hello all! I'm currently playing a Paladin/Bard Dragon born and I feel a bit lost with the character. I'd pick paladin for frontline and bard for support, those two would work amazingly with anything the player chooses to play. One thing that many people notice though is the sound, specifically with the bard (in a bad way). From there you could go full bard the rest of the way or pick up the L7 aura buff for paladin if you like it. Nets you 2 invocations, and some spells and cantrips that expand your options from bards control focus pretty heavily and run off your strong stat. Sorcerer/Wizard. These differenceres won't really matter for you just playing the game, that is min-maxing for very specific content. Level 2: paladin. Satyr Racial Stats 5e SO, What was the most fun way you have played a Bard? i had a short lived Bard that made it level 3 before he met his demise. For context, my character is a Leonin Lv. 6 levels gives you an oath feature, extra attack and the almighty aura of protection. You end up with the same amount of skills, just fewer choices for the fist two. They both do the same thing with slightly different focus. If you go SK or Paladin, pick up. A valor bard can expect to have roughly 4-5 more AC compared to a lore bard. Of course, a straight paladin or a straight bard work very well too. Rogue and paladin are two more classes that might struggle on a roleplaying level. Join. The fighter and paladin had succeeded in boarding the ship at this time, and they're faced with 6 goblin crew members. Baldur's Gate 3 companions. See more posts like this in r/BG3Builds6 Paladin / X Bard. Bard. But hey, they seem pretty happy with it, ignorance is bliss I guess. bard has more shields/heal, Paladin has larger atk buff AoE and uptime. Fairly new to the game and did some research as to what classes go well with paladin since im aiming to recruit Minthara. ago I agree, accept I’d jump off at level 6 for most paladin subclasses. War caster is what I'd go with at level 4 as well. I made a character that’s pretty similar. S Tier: Bard, Berserker, Gunlancer, Gunslinger, Paladin. Not much use to take bard 2 if your only level 10 for the last fight. The multiclass works by taking paladin levels until level five, granting access to extra attack. Rogues don't need. He is so dedicated to his revenge and his beliefs and so skilled in oration and intimidation that no one. Just lovely. I went College of Swords Bard X/ Order Cleric 1. This isn't a videogame where drawing enemy aggro is a mechanic or guaranteed at all. This should be your default choice as Paladin 6 is insanely strong. However, I think the other benefits of Warcaster make it valuable too. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. #1 I've been toying around with a Paladin/Bard mutliclass character in a campaign and found him to be shockingly effective. You get two fighting styles, bard spells of 1-2, sword manuevers which coupled with smites on crits can get your damage towards 100. This allows the new paladin abilities to augment the sword bard. Barb 5 -> paladin 2 -> bard or sorc x. Post by redwullf » Fri Aug 19, 2011 3:36 am. Str has better melee weapons, Dex does better at range. Johnson and Ra's Al Ghul. A Strength-based Bardadin or Sorcadin can equally work, but for that I'd want to start as Paladin (or MC into War Domain Cleric or Ranger Knight or something like that), so that I could use Heavy Armour, otherwise AC will be poor. I think your best bet is probably Redemption Paladin 6 for extra attack and that Aura to just be a solid martial combatant and support, and then Eloquence bard the rest of the way after that after that to add more spell slots, spell options, and bardic inspiration. Going with these two classes provides perfect synergy. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Str has better melee weapons, Dex does better at range. Bard - Like the Paladin, the Bard is a very popular class due to the success of the support role in Lost Ark. Zariel Tieflings’ focus on strength makes them ideal for classes like Paladin, Bard, or Fighter. In terms of damage or survivability, Paladin is still going to come out on top. Other than that, whatever you like. You’ve got a few healing spells to supplement other support characters in the party, and you’ve got a few powerful 1st-level spells for dealing damage, like dissonant whispers and thunderwave to fall back on for. Either way (or if staying in bard) I'd put your dex to 16. Tanky Bard. Get to Paladin 5 before anything else. 3rd level is. I do like the idea of Bard with the Noble background though. Best. Bard's awakening skill either gives 12% extra crit to everyone or shields everyone near you (12m range) and gives 1/3 of a full gauge. Build: Order Cleric 1 / Glamour Bard 3 / Watchers Paladin 2. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Consider taking inspiring leader at level 8 instead and flavoring it as your storytelling. My character is a bit inspired by Lyndon B. So even though Artificer is the most popular choice, I fall pretty cleanly into the “don’t” camp. 6 levels of Paladin gets you the aura, which is pretty much a must-have if you want to play a support paladin. If you do #2, any of those options are good. There are two approaches to this build: have 2 paladin levels for smiting and take only (swords) bard levels after that for spell slots to fuel smiting and decent inspiration die or have 6 paladin levels to add your charisma to saves (and have the ability to take some other bard subclass, but swords bard is better even in this case imo). Ranger. 2 levels gives heavy armor, a fighting style and smites, enough to be a paladin in itself. 660. Which shouldn’t be too hard to do as the required ilvl for supports to get into parties is substantially lower than for dps. Levels: Bard Swords 6 then 2 levels in Paladin Ancients then finish in Bard gets you some amazing smites - max Dex/Cha. See moreYou take bard levels to give you spell slots, but Paladins get lots of good features through L8. The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. at high. Bard should focus on sonic/fire damage and effects while giving you amazing skills. #9. Such an awesome build. They can wear heavy armor and shields, have excellent save bonuses, and can heal themselves. It would be a real shame if you kept both the Paladin and the college of swords bard under 5 given that you then lack extra attack, because extra attacks mean way more smiting crit opportunities (since you only. Sure, bards can do a little support because part of their shtick. So with a DEX based paladin could be. Greetings r/3d6 - I, a multiclass neophyte, come before the distinguished council of elders to request aid in the crafting of my PC. Sign In; Cart . You're getting Aura of Protection and Extra Attack from Paladin, as well as an actual Oath and Channel Divinity. The best race you can pick for a Lore and Swords Bard is the Human or High Half-Elf. ) So that's basically it: opportunity cost. 3. I always suggest something like paladin or barbarian to relatively new players because they are not complicated character to play. Bard gets more damage from paladin smites, better armor and weapon proficiencies, and more flexible spellcasting with prepared spells, and Paladin gets more caster levels for. A stealthy sneaky bard that uses magic or skill to get around the battlefield. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. You'll probably want to push for a significant Paladin level like 6. Ranger - stealth and scouting, single-target damage, maybe a bit of battlefield control. I am currently playing one, and have been using this guide, which does a great job of discussing all the intricacies and variations of potential builds (and coins the term sorcadin). Settled on Paladin/Bard…So I've got a Paladin 5/Bard 4 right now in a current campaign. (Image credit: Larian) Paladin 6 / Bard or Sorcerer 6 ️. Came here to mention mixing paladin with sword's bard (Bardadin), but it looks like a few other people have it covered. Eladrin: Great ASI array and the misty step's. To answer your questions: Yes, Paladin is slightly better at solo-ing Stuff. The only thing you lose before character 20 is the ability for your friends to add your Bardic Inspiration dice to their damage, and that doesn't even begin to compare to what Lore offers. Bardlock is also good, but probably more range oriented unless you choose College of Swords and Pact of the blade, which isn't really what you're looking for. Hey all. Bard/Paladin has some commonalities with it (namely shared Charisma dependence and full caster progression allowing for massive smiting potential) which. My "worst" build was a Goblin Paladin/Druid, made with the intention of Smiting in Wild Shape. All 3 supports are accepted and the preferred one depends on whoever is creating the party. You end up with the same amount of skills, just fewer choices for the fist two. and Soldier background. Your party can benefit a lot from the "battlefield control. You end up with the same amount of skills, just fewer choices for the fist two. According to the Dungeon Dudes, they rank as Tier A or Tier S for Investigator, Explorer, Utility, Negotiator, and Support. With level 7 Paladin, you can double the mid-defensive build and mostly high-offensive. Warlock 2. while paladin gives a 11% hp it to 24m around them and heals 8% hp after it expires. This will make you SAD on Charisma and only needing to boost Dex for medium armor and Str for multiclass prerequisites. The distractions and. 2) Paladin 1) Sorcerer The five best classes to multiclass with Bard in 5E The Bard suffers from low damage, largely due to their debuff-heavy spell list. GiganticGoblin • 1 yr. Level 3: oath of devotion paladin, arcane trickster rogue, and eldritch knight fighter. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Take swords bard to 5th, then 2 levels in paladin. Avast, ye swabs!Imo this is most fun merger of the two classes. Check them before deciding. If it's hard to down you most enemies are just gonna walk past you and try to kill your squishies. I've been toying around with a Paladin/Bard mutliclass character in a campaign and found him to be shockingly effective. Counterspell is always good. Level 2: Paladin 1 -> I like to grab Paladin early, so we can get Healing Radiance, and more importantly, for the Paladin [and Ancients] dialogue options. Afterwards 6 Bard as College of Swords for both better. You could also switch Str and Dex for a Dex character. You basically play like a Paladin with better casting. The bard dialogue and the ability to perform music in the bleakest of environments is just spot on for that paladin!Scouter. The concept of "likes music" / "plays music" is not gated behind "bard" any more than the emotional sensation of "gets angry" is gated behind barbarian. A great bard pali build I've found is conquest paladin whispers bard, just so you can freeze people in place with the frightening conversations and trade bardic inspiration for damage, which is great for when you crit. Fighter and Sorcerer feel like blank slates that you can easily paste Durge's persona onto as well. In this case level 8. Take your 3 Bard (Swords) levels. Zariel Tiefling: Paladin, Bard, Warlock, Rogue; More Baldur's Gate 3 guides. Take the Devil's Sight Invocation (for the advantage combo) and Eldritch Mind (makes your concentration safe with Resilient: Con). ago. I tend to create characters because I like them, not for power (e. Level Paladin for Heavy Armor and HP; Level Paladin for Divine Smite and Dueling; Level Bard for Dissonant Whispers, Faerie Fire and Bardic Inspiration ; Paladin for Oath; Paladin for Shield Master; Paladin for Extra Attack; Paladin. If I wanted to play someone who was functionally similar to a Paladin 2/Bard X, I'd just play a straight-up Valor Bard. Worked very well thematically, and mechanically. And I was looking at paladin because with a 3 or 6 paladin I could still tank some, and with warlock utility would have some good battlefield control. Nah, like I said it is a really popular build to just do the first 5-6 Paladin and then full caster the rest of the way. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I’ll add another reason. I will play a paladin, with multiclass to sorcerer or warlock. Gift of the Gem Dragon - This is prob my least favourite as the damage it deals will drop in usefulness but I really like the push and the flavor of it. Paladin with bard like tendenciesPaladin/Bard multiclass. Very nice. 1. . Compared to a level-10 paladin, a 10th-level character who mixes 2 levels of paladin with 8 levels of sorcerer or bard gains 1 level-3 slot, 3 level-4 slots, and 1 level-5 slot. You end up with the same amount of skills, just fewer choices for the fist two. A fun support build if you don't want to go the pally route is to start with life-cleric 1, then pure lore bard. Zariel Tieflings’ focus on strength makes them ideal for classes like Paladin, Bard, or Fighter. Paladin/Bard Multiclass Hello, I'm playing currently ,in the campaign that I'm in, a Level 7 Devotion Paladin. Tieflings would suit an Outlander, Hermit, Urchin, or. Even if Valour Bard is an RP choice, the Paladin skills and proficiencies allow for that style of play. From paladin you get heavy armor, divine smite, extra attack, aura of protection, decent fighting style. For the half casters (Ranger, Paladin, Bard, Artificer and some subclasses), it's better to not think of the magic as actual magic. Bards don’t have a lot of direct damage options, so Fury of the Small is a welcome addition. Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. It should be possible - maybe exceedinly hard, but possible - to resist the urge. Level Paladin for Heavy Armor and HP; Level Paladin for Divine Smite and Dueling; Level Bard for Dissonant Whispers, Faerie Fire and Bardic Inspiration ; Paladin for Oath; Paladin for Shield Master; Paladin for Extra Attack;. It does focus on Healing. Paladin/Bard 4/6 = Paladin/Bard 3/7 : 4 1st + 3 2nd + 3 3rd + 2 4th As can be seen, if you only count in Spell Slots, the difference take a few Bard levels to leverage into extra spell slots, where the main question then become what Class abilites (and access to specific spells) are important for those levels. Honestly any level of Paladin 2 and any levels of Bard and Warlock will be strong. Basically, bard is more bursty supportiveness and paladin is more consistent supportiveness. Multiclassing in 5E requires a massive sacrifice in ability, and its compounded for spellcasters. You get sword maneuvers and a lot of useful spells from bard. Colleges of Glamour, Lore and Swords handle a lot of the different archetypes well, and magical secrets should typically be used to shore up any holes in your concept or play. They deliever best depending on what theme you desire. Bard all the way. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Plus sorcerers gain sorcery points they can trade for even more slots. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. but it's still a d8 hit dice and none of the good paladin abilities (lay of hands, divine sense, divine smite, aura of protection, special aura, channel divinity) So if all you want is a spell or a couple of spells from a class you don't want to devote the time. Finally we got a twilight cleric, a wildfire druid, and a name-calling wizard. While Thor himself is the Norse God of Thunder, there is a sort of code he adheres to. Shield of Faith. Wizard feels off cause you start as an amnesiac. Paladin is a strong class that can get really high burst damage, but other classes have significant advantages as well. If it was me, I would probably just go pure Swords Bard or pure Conquest Paladin for a level 11 campaign. A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. So a lot of this depends on how you like to play. I do like the idea of Bard with the Noble background though. For level 1 i would often use shield of faith, or protection against good and evil. Business, Economics, and Finance. IF you're going Dex, this is probably the way to go. That's most of the best bard features right there. Please do keep in mind that if you plan your build around what it looks like at level 20, you’re going to spend 100+ sessions of your game waiting to get where you want and ~5 sessions actually playing your character you’ve been dreaming of - assuming you ever. Choose Shield, Wrathful Smite, Armor of Agathys, and Mirror Image as your Warlock spells. I'm currently playing a Half-orc Lv3 Paladin of Glory and have been thinking about some multiclassing in the future. Add a Comment. as fun is 100% subjective, the only one to answer that question is yourself. With 13 strength there is no reason not to take scale armor proficiency (your dex and int will probably be too low to benefit from light armor), but I'm not completely sure is plate and heavy shield proficiency worth having 15. Paladin is another half caster. All of you are just mad delusional and think you are giga smart for saving potions "so you dont have to buy them later" when you just make the game harder for yourself and probably use all the revives on. Str: 15+1 Dex: 10 Con: 13+1 Int: 8 Wis: 12 Cha: 14+2 . Bardadin - Paladin Bard Build. You’ve got a few healing spells to supplement other support characters in the party, and you’ve got a few powerful 1st-level spells for dealing damage, like dissonant whispers and thunderwave to fall back on for. Paladin and Sorcerer alone is still an excellent multiclass. Paladin 2 / Hexblade 1 / Swords Bard X is also pretty good. Bard all the way. Paladin - single-target damage, Aura of Protection (yes, that's a dedicated role) and low level buffs if done right. I was thinking about doing a…brokenURL • 2 yr. Bard's usual utility in the party is providing debuffs and hard CC on enemies, less so providing traditional support to the party, which paladins are better at. They are not the bards of Dorkness Rising. Almira, the tiefling bard, seems Neutral Good to me. Paladin. The base idea does feel like it would fit nicely for an rallying/motivation focused Paladin - Boosting party moral, while still being a frontliner with the added bonus of (limited) Bard casting and. Down in the hold, the ranger is facing the bard, the captain (who is a cleric), 4 more goblins, and a hob. IUSUZYSANA • 3 min. The Paladin/Bard is a jack of all trades of the highest caliber. I just don't understand how to do it, lol. Most Bardadin builds seem to favor taking more levels in Bard, which would work just fine, tho the choice of subclass seems a bit hard. Lore bard is really good, because you get those magical secrets earlier, and cutting words is a nice debuff. You could start as Paladin (which also gives you the nice bonus to Wis saves), then go Bard for at least 4 levels. Bars have full spell progression and are conveniently similar to paladins in their stat requirements. (Otherwise go to Bard 2 if you don't want to delay your extra attack. The classes naturally dove tail to no one’s surprise. +2 race. Building a Paladin/Bard and I have a free 1st lvl feat and am tossing up what is the best option for me. . Getting more spell slots earlier is gonna be better then most of the oaths 7th lvl sure imo. Amazingly fun build. You end up with the same amount of skills, just fewer choices for the fist two. The oath of glory is the most versatile oath for Paladin, they are the Paladin bard, in mechanics and flavor. So even though Artificer is the most popular choice, I fall pretty cleanly into the “don’t” camp. A Tier: Artillerist, Deathblade, Glaivier, Sorceress, Striker. I think going Bard will feel a bit meh by then 😅 I'd usually aim to get to Extra Attack before multiclassing. You end up with the same amount of skills, just fewer choices for the fist two. Not to mention each class makes up for weaknesses of the other. Then take bard (sword college) for 5 levels getting you third level spells and inspiration back on short rests. Feats: magic initiate: wizard and magic initiate: warlock. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Starting Paladin is fine for T1, but then at T2 you’re going to be behind in the damage department because you won’t get 2nd attack until level 8. Bard gives lots of utility, spell slots, and unique attacks. So, based on that, I would go Paladin 8/Bard 12. superninjimmy. g. Paladin / Bard (Image Credit: Nowis-337). There are a few nice builds for Bards: Classic vanilla bard. Classic (Customized Origin) VGtM : +2/+1 increases, Darkvision, two skills. Sentinel for the lvl 4 feat. All three of those classes are amazingly fun. Paladin’s Aura is just that good that it’s worth delaying spells for it. They both do the same thing with slightly different focus. Full spell progression plus psychic damage on a good number of hits is solid. . The class. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Sitting opposite to the Bard, the Paladin’s healing is much more effective in small, consistent doses. STR 16 DEX 10 CON 13 INT 10 WIS 12 CHA 15. ago. I generally feel like other bard subclasses are best multiclassed with Paladins, such as whispers (for the extra hard smite), but that’s not such a big deal. I really appreciate an explanation of how to go about botting a bard and a paladin or warrior. Say 12+ minimum. . I found that, i really struggled for level 2 spell slots. You'll get more lay on hands and spell levels for smites or healing words along the way to help with the healing issues. 1. Generally recommend going to Paladin 6 before branching out unless you plan on a bard college with extra attack. You get an extra skill. This seems pretty solid on paper to me, but I'm a D&D. How reasonable is it to bring Bard to 4 and then Lock to 4? Should I take the 4th Lock level and then bring in the Bard levels? If anyone has examples of a Bardlockadin, I'd love to see some examples. And while this might seem like the perfect fit for a caster bard, even bards who focus on swordfighting will enjoy this–picking up sorcerer gets you. I’m going to suggest another with Paladin 6 / Lore Bard X. The other option is to get up to paladin 7 for the amazing auras. Rogue and paladin are two more classes that might struggle on a roleplaying level. Preserve Your Own Light. Paladins are champions of holy power, heralds of thei. 1. Though they're not nearly as strong as lore bard, cleric and wizard. Annoyingly. I'm running a Swords Bard 6/Paladin 2 Minthara and she feels good to play. Vengence paladin 8/ Sword bard 4. Probably not gonna take a fourth level of bard since (if we go that high) I would like to get the high level Paladin spells. ago. Its best features come at 5-10 rather than 1-5. Pick up Defensive FS from Paladin at 2. I like college of lore personally. I recommend only 2 levels into Paladin for divine smite. There’s like 0 bard in Gabriel and you don’t have to be a bard to have a charisma stat. ago. Paladin is more like : You are tanky, you press buttons and give buffs, no need to put much of thinking. Redemption Paladin and Eloquence Bard would give a pretty killer persuasion check so I am down for it. That combination makes for a great Paladin. Sword bard gives extra attack. Bard is considered harder than paladin but can give the team bigger DPS buffs at the cost of no healing. And unfortunately, Bard is a little bit underwhelming at low levels just like Paladin. So there's not much point to an even split between bard and paladin; you're just watering down both classes. My "worst" build was a Goblin Paladin/Druid, made with the intention of Smiting in Wild Shape. Paladin has basically three break levels: 2, 6 & 11. Strong and influencing, but short sighted or easily distracted. Mountain_Revenue_353 • 2 mo. 1. SK better than Paladin for soloing with Snare/Fear/FD. Bard main (1492. 2) Paladin 1) Sorcerer The five best classes to multiclass with Bard in 5E The Bard suffers from low damage, largely due to their debuff-heavy spell list. 5th edition has totally overpowered bards by giving them full spellcasting levels and the fact that you can combine it with divine smites for free makes this build absolutely busted. Just imagine from the enemies POV, they hear a distant melody play and then out of the silence they hear some heavy clanking like armor, but see nothing. So the final Baldur’s Gate 3 Paladin Build here is 2 levels of Paladin and 4 levels of Bard. CryptoDruid to boring. They are also a master of magic, able to weave spells and incantations into their. The problem there is you wouldn't get spirit guardians and fireball until level 11. Fighter/Barbarian. Raise CHA as high as possible, get a Rapier and Weapon Finesse, then use Greater Heroism and Inspire Courage to do some damage. Paladin / Cleric (Image Credit: Maven (Chris C. ). Plus sorcerers gain sorcery points they can trade for even more slots. ago. 2 levels of Paladin; 4 levels of Bard; This support-focused multiclass utilizes Bardic Inspiration and excellent action economy to empower your party. Until then, you're a standard S/V Bard. I think going Bard will feel a bit meh by then 😅 I'd usually aim to get to Extra Attack before multiclassing. Both are mainly Swiftness, except Bard has a Spec build which is used for specific/niche scenarios. Your speeches and teachings calling for an uprising of the peasantry have become. Paladins actually have some of the best clear times in Chaos dungeons, but it will require a separate skill sheet and gear set. Barb 5 -> paladin 4 -> barb x. Paladin/Bard into Hexblade is so popular because it’s just a 1 level dip. Like all hexadins we're getting Booming Blade, Eldritch Blast, Hex and Armor of Agathys. Paladin 6/Bard 14 is a more popular split. Even if Valour Bard is an RP choice, the Paladin skills and proficiencies allow for that style of play. Lore Bard fits well with the personality concept because of Cutting Words. Right now, you're a quite powerful Paladin with a solid 6 skill proficiencies. Adding action surge lets the paladin build out nova your bard build.